Class Craft Characters – Choosing your character
Choosing your character (Guardian, Mage, or Healer)
Before you begin playing Classcraft, you'll need to decide what character class you’d like to be. Guardians, Mages, and Healers all have different powers (including class privileges that they can earn), and they each have different strengths and weaknesses in the game. To succeed in Classcraft, every character needs to rely on the other two classes and their powers. Teamwork is the key!
Ultimately, when you choose your character, you'll want to make a decision that's best for your team. Talk with your teammates to make sure that you have at least one Guardian, Mage, and Healer on your team and that everyone is happy with their new roles.
Once your choice is made, there's no turning back!
Guardians are the game's protectors. When a team member is about to lose Health Points (HP), Guardians can use their powers to absorb the damage while also neutralising it so the Guardian loses fewer HP. These powers can save a teammate from falling and spare the rest of the team from taking damage as a result.
If you’re at risk of losing a lot of HP (ie., you arrive to class late alot, you dont try your best or you are unkind to someone, etc.), then the Guardian is an ideal choice for you. Guardians can acquire a maximum of 80 HP and can even heal themselves using the First Aid power. However, because they can only have a maximum of 30 AP, Guardians can't use their powers very often.
Mages are the game's suppliers of Action Points (AP). Because they can acquire a maximum of 50 AP, they can use their powers more often than any other character. The Mage’s Psionic Flare power restores (gives back or repairs ) AP to another team member, which can help them use their powers more often, too.
Mages are more at risk of falling in battle since they can only get a maximum of 30 HP. If you’re confident that you can survive on low HP with the help of your teammates (ie., you rarely get in trouble in class or school), and you like the idea of using lots of powers, then the Mage is a great pick.
Healers perform healing functions in the game. When a team member takes damage, Healers can use their powers to restore (give back or repair) HP. They can even use these powers on themselves!
The Healer has a maximum of 50 HP and 35 AP, giving them an edge on strength and survival. If you like to help others, this character class is a perfect fit for you. Team members will frequently call on Healers to use the Heal and Restoration powers.
The Restoration power is this character’s most significant power since it can save other students from falling and prevent the whole team from taking damage.
Understanding your character's points (HP, XP, AP, GP, PP)
Just like in your favourite video game, your character has different “stats” that affect your success in the game. Let’s take a look!
HP (Health Points)
Think of Health Points as your life energy. When you drop to 0, you’re in trouble! Each character has a different max amount of HP. Guardians have the most; Mages have the least.
When you’re disruptive in class or you forget your homework, your teacher could remove some HP. Ask the Healers on your team to help restore your HP so you don’t lose all your HP and fall (which is bad for your whole team)!
Guardians can also use their Protect powers to minimise HP loss as it happens. It's best for Guardians to save up their AP ahead of time so they can use Protect powers when their team is likely to lose a lot of HP.
XP (Experience Points)
Experience Points are a measure of your progress in class. The more XP you gain, the more you’ll level up and get to learn cool new powers!
Anytime you demonstrate good behavior in class (doing your homework on time, or helping a classmate, for example), your teacher could award you with XP.
AP (Action Points)
Action Points are the energy you need to use your powers. Each character has a max amount that they can have at any time. Mages have the most; Guardians have the least.
A small amount of AP regenerates naturally every day at midnight. But the Mages on your team can replenish AP for you with powers like Psionic Flare. Be sure to ask them for their help!
GP (Gold Pieces)
If your teacher is using our Premium subscription, you can also earn GP for doing extra special good things.
You can spend GP on new outfits in your Equipment panel so you can customise how your character looks and feels.
You also earn GP automatically when you level up or when your pets complete training missions (Premium only). If your parents sign up for a parent account, they can also give you a small amount of GP per day if you do your homework and help out around the house.
PP (Power Points)
When you begin the game, you’ll start out at Level 1. When you level up, you’ll earn a Power Point. You can use your PP to learn new powers.
Tip: Powers on the first row cost 1 PP each; powers on the second row cost 2 PP each; and powers on the third row cost 3 PP each. Choose wisely!
Customising your character
Once you have decided who you are going to be you will be given a log on to log into your account. Here you can learn powers and spend the Gold Pieces you have earnt from playing the game.
By earning Gold Pieces (GP), you can customise how your Guardian, Mage, or Healer looks and feels in the game.
Spend your GP on new outfits and pieces of gear in the “Equipment” panel. Keep in mind that certain gear will be unavailable until you reach higher levels.
You can buy a whole set or a few pieces at a time to make your character your own! Feel free to mix and match gear and get creative with how your character looks. Don’t forget to save your changes when you’re done!
If you want a Pet, all you need to go is get your parents to download the app and to create an account, this will give you a Baby Griffon pet for the game.